The last stand dead zone на русском играть

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Возможности: Добыча ресурсов, обустройство надежной базы. В виду лимита на ресурсы в 3000 едениц, хранить их лучше всего в виде Junk мусора и перерабатывать его лишь по необходимости. Возможности: Добыча ресурсов, обустройство надежной базы.

Nice Ahkong You Got a Head Start on the Game! Successfully claiming a bounty grants the bounty hunter a large amount of the Fuel spent on the bounty. The Last Stand: Dead Zone — Speed? This is really an interesting information. The Last Stand: Dead Zone - More zombie-survival strategy from the much-loved series, only this time it's social Dread Zone Oh Union City; we've seen the rise and fall of you over the years in Con Artist's zombie-survival strategy series The Last Stand. It has been reworked from its TLS:UC incarnation, the details of which are covered in the article.

Nice Ahkong You Got a Head Start on the Game! Хочешь вернуться из соседнего района быстро - плати. К вопросу лута - лучший лут выверено опытным путем за год игры находится только в Gun store, Security и Police Station тут очень высокий шанс найти классные книги, оранжевое оружие и лучшие рецепты как и топливо.

Links - Под реал - это значит - под лицокнигаточкаком. Какой максимальный уровень игрока в игре?

It was also released on on August 14, 2012 and on December 18, 2012, both of which require the user to create a free account to play the game. Your survivors have different roles, Datu for example is a Engineer ; Initially taking on the role of a lone survivor, players must build up their shelter, ensure it remains stocked with food, water and building resources, defend it from zombie attacks, attract new survivors and scavenge for additional materials. The game unfolds from an isometric perspective in real time, using realistic, gritty 3D visuals rather than the cartoonish aesthetic seen on many other Facebook titles. When defending the base from zombies or exploring new locations, players take direct control of the survivors they have assigned to undertake the mission. Survivors will automatically defend themselves and attack zombies that enter the range of their weapon, meaning that micromanagement only becomes necessary if it looks like an individual survivor is going to get into trouble. Defending the base is a simple matter of killing all incoming zombies, while exploring locations gives players a time limit to scavenge as many supplies as possible from containers in the area while holding off the undead hordes. Later, it also becomes possible to attack rival survivors, though low-level players are protected from attack for a period of six days or until they attack someone first. The game monetizes through its hard currency fuel, which may be used to purchase premium items as well as speed up time-consuming processes. Premium items range from more effective weaponry to further protection against attack from rival players. Features You can defend your compound with walls, barbed wire, towers, traps etc. It is also where all the structures necessary to sustain the survivors are built and placed. There are currently 6 regular resource types Wood, Metal, Cloth, Food, Water and Ammunition and 1 premium resource Fuel, which can be purchased with real money , all of which can be scavenged during missions, obtained through recycling or collected from their respective drop-off points. Suppression and Cover Survivors can take cover behind objects in order to avoid being struck by gunfire and can fire upon any opponents in range. However, whilst immune to damage when in cover, popping out to fire at opponents exposes them to return fire and a sufficient volume of fire on their position would suppress them, preventing them from returning fire. Survivors can be trained and use different types of weapons and gear Recycling All items can be recycled for resources. Structures can also be dismantled, which works in the same way. Every item and structure provides a set amounts of either, depending on the specific type. Note that in order to recycle multiple items at once, the player must build the Recycler. Tasks and Achievements Tasks provide objectives for the player to accomplish and provide XP and occasionally items when completed, much like Quests in TLS:UC. Achievements are nearly identical to their TLS:UC incarnation. Trading Trading allows players to trade for items they may want or need with other players. Anything can be traded, except for Fuel. Trading requires the Communication system to be set up, which requires a Radio Receiver and Radio Tower. Weapon Attachments and Conditions Weapon Attachments and Conditions affect the various statistics possessed by weapons. It has been reworked from its TLS:UC incarnation, the details of which are covered in the article. Books Books can be used to modify various things such as XP gain, scavenging speed, zombie health, etc. It has been reworked from its TLS:UC incarnation, the details of which are covered in the article. Bounty Office The Bounty Office is a feature where players can spend Fuel to put out a bounty on a player who raided them for other players to hunt down. Successfully claiming a bounty grants the bounty hunter a large amount of the Fuel spent on the bounty. The game graphics really look awesome for a game thats on Facebook. Also a good thing is that you can actually play the game in a nice way without paying money for the ingame currency, fuel. So is there anything bad about the game? I hope the developers will continue develop the game and evently make a stand alone game of it with a storyline, I would be more than happy to pay for it! Gameplay video This Game is surprisingly playable considering it falls squarely in the freemium category, but don't let that putt you off, the Game is very good, too good in fact for it do languish in Facebook hell also on Armour Games and Kongregate. There is always something to do to keep your interest and to keep you entertained and is the best balanced freemium title I have played to date, and as it is still being actively improved and expanded. This Game screams for a native android and iOS release where with some slight rebalancing it could become a premium or benchmark game.

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